We are now officially in phase 1 of the release process for 1.6. As explained on on the wiki page, entering phase 1 we lock down the features that will be available in the release, these are detailed here, there is a 3-4 week period during which the features will be complete, after that the codebase is locked down to implementation details, i.e.
Release Phase 1
Google Summer of Code - accepted projects
The Aqsis Team is very pleased to announce that Trevor Lovett, Daniel Walters and Rafael Campos will be working with us for this year's Google Summer of Code. Congratulations guys, we're looking forward to working with you over the next few months!
Fancy a summer job coding?

Further to our recent acceptance into this year's Summer of Code we have created some flyers to be distributed around campuses helping promote participation and give everyone a fair chance, given the short student application deadline (April 3).
Summer of Code 2009
Another year, another Google Summer of Code!
We have just submitted our application and will find-out next week (2008-03-18) if we'll be entertaining some new developers this summer.
The status of these efforts can be found/monitored on our wiki.
RealFlow RenderKit Released!
Next Limit have now released RenderKit... a toolset allowing direct rendering of RealFlow particle simulations to both MentalRay and RenderMan-compliant renderers.
Aqsis 1.4 was used during our testing phase with the RF team, meaning everything should work out-of-the-box.

