Open source 3D rendering solution adhering to the RenderMan standard

Release 1.8 Delayed

For unavoidable reasons, we've decided to delay the release of 1.8 for up to 1 month.

The development of key functionality has had to be put on hold for a short while, and it was decided that, rather than release an incomplete implementation on time, it would be better to delay the release for a short while and release with all intended functionality.

One of the important considerations in this decision was the apparent lack of urgent requirement for the 1.8 release. If anyone disagrees with this, please contact me and we may review the decision.

PBGI in RIBMosaic

Just thought I'd drag this up to the front page, as it's cool and important. Nfz has been putting Chris' PBGI work (1.8) to good use in some sample scenes using RIBMosaic.

Check the forum post for more cool pictures.

Release 1.8 Phase1

Phase1We are now officially in phase 1 of the release process for 1.8. this means the features are confirmed for release, as detailed after the break, and there is a 3-4 week period during which these features will be complete (functionally).

Interactive Rendering with the aqsis-2.0 Core

Chris has been busy working on the core refactor for Aqsis 2.0, as the latest blog entry shows. Follow the link for more detail.

Blog Post

Would You Like Spam With That?

We've been experiencing a lot of spam recently, resulting in many accounts now being disabled/deleted.  If your account has been accidentally affected please reply to this post and state your username (original), or visit our IRC channel.